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No Experience Necessary3 hoursFIT facultyFRS Lab

Virtual Beings & Meta Humans

Build a digital character with a face, a performance, and a body that walks — in one sitting.

ToolsHedra (character pipelines) · ChatGPT (T-pose body scale) · Meshy (image → 3D) · Avaturn · Blender-MCP bridge (Claude → Blender) · rigged glTF / animation

What it is

Faculty should not have to teach tools they have never touched. This session puts a complete AI character pipeline directly in your hands and does not stop at a portrait: you leave with a being that moves.

The chain runs end to end. Hedra makes the being's face and performance. ChatGPT drafts the T-pose body-scale reference that keeps the proportions honest. Meshy lifts that reference into a textured, riggable 3D body. Avaturn scans bring the people in the room into the cast, so the characters are recognisably yours. For anyone who wants to go further, a Blender-MCP bridge lets Claude drive Blender directly — the same setup the lab uses to prepare a character for 3D printing.

What you leave with

A rigged, animated glTF character you made yourself — a being that walks — plus the pipeline to run it again in your own classroom.

Who it is for

This one is for FIT faculty. Set aside 3 hours.

What you need to know already — No experience necessary

Dates

No dates are on the calendar yet, and that does not mean it is over — this workshop runs on request. Tell us you want it and we will find a date, for your class, your department, or a group of you who want the same afternoon.

It has run twice before, most recently on Thursday 15 October 2026.

Want it for your class?

This one runs again whenever there is a room and a reason. If the dates above do not work, or you want it built around a course you are teaching, say so — and if what you are after is not in the catalogue at all, say that instead. Both start the same way.

Talk to us about an idea