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No. 18Oct 2025AI Tooling

Virtual Beings — Faculty Workshop

FIT faculty build virtual beings with their own hands — Hedra for the face, ChatGPT for the T-pose body, Meshy for the 3D lift — no experience necessary.

Douglas Goldstein (series design & facilitation) · FIT faculty participants

InstrumentsHedra (character pipelines) · ChatGPT (T-pose body scale) · Meshy (image → 3D) · Avaturn · Blender-MCP bridge (Claude → Blender) · rigged glTF / animation

The Spark

Faculty shouldn't have to teach tools they've never touched. The Virtual Beings workshop put a complete AI character pipeline directly in faculty hands — part of the FRS 'No Experience Necessary' workshop wall, alongside prompt engineering, 3D scanning, and vibe coding.

The Craft

The Virtual Beings sessions (fall 2025) ran a complete character pipeline: Hedra for the being's face and performance, ChatGPT to draft each character's T-pose body-scale reference, and Meshy to lift that reference into a textured, riggable 3D body — with Avaturn scans bringing the faculty themselves into the cast. Elsewhere on the wall, a Blender-MCP bridge let Claude drive Blender directly for 3D-print prep.

Outcome

Faculty left with beings that walk — rigged, animated glTF characters they made themselves — and with the pipeline knowledge to bring the method back to their own classrooms.

Step inside — drag to explore

Process — 2 frames